#pragma once
#include <SFML\Graphics.hpp>
#include "Player.h"

class Plansza
{
	public:
		Plansza(void);
		void update(sf::Time elapsedTime);
		void draw(sf::RenderWindow *Window);

	private:
		sf::RenderWindow* mWindow;
		sf::RectangleShape background;

	public:
		Player mPlayer;
};

